As someone who has experienced various in-flight entertainment systems when going on a long-haul flight, I can’t help but realising that I never get the full experience as they are not accessible. And that applies to various airlines across different countries. Sure, I can read books or maybe even do some work. But sometimes, you […]
As technology gets more and more sophisticated, we have seen gadgets that has literally changed our lives, and in many cases for the better. With the rise of technology such as smart speakers, we are becoming more demanding with what our gadget.
Remember how the remote control was seen as an innovative gadget? Now, it’s just something plain and normal.
But has technology gotten too far when it comes to using artificial technology to interpret sign languages? Or should we encourage it like we already do with oral languages?
Welcome to The Hear Me Out! [CC] Podcast, an audio show (with transcripts included) where we listen to stories from fascinating individuals in and around the d/Deaf community and from your host, yours truly, Ahmed Khalifa.
In this episode, I got chatting with Henry Warren who is running a campaign called ‘Turn on the Subtitles’ where he is encouraging broadcasters and technology platforms to turn on the subtitles as research has shown that it can help improve children’s literacy rate.
In episode 14, I talk to Rob and Adam from the British pop-rock band ‘Chasing Deer’ about how they have incorporated BSL into their music and their passion around making their gigs deaf-friendly so that everyone can enjoy their music, regardless of whether you are hearing or d/Deaf.
During my day job, I help to grow small business’ WordPress website and I talk about that on my other website.
But like many people, I have had my fair share of barriers when it comes to accessibility. I wanted to share a story about my recent one.
In episode 7podcast, I talk about the release of the video game Spyro Reignited Trilogy not having subtitles during the cut-scenes.
And there was also a surprising statement by the games developer and publisher on their decisions not to add it.